3D Computer Vision / Pose and Mesh Reconstruction
I am a combined MS/PhD student at the Artificial Intelligence Graduate School (AIGS), UNIST, and a member of the UNIST Vision and Learning Lab (UVLL), advised by Prof. Seungryul Baek. I received my B.S. degree in Statistics from Chonnam National University.
My research focuses on 3D human and hand-object reconstruction from monocular videos, with broader interests in multi-person tracking, 3D computer vision, and human-object interaction.
Our paper "Multi-THuMBS: Multi-person Tracking of 3D Human Meshes Beyond Video Shots" has been accepted to .
Our paper "BIGS: Bimanual Category-agnostic Interaction Reconstruction from Monocular Videos via 3D Gaussian Splatting" has been accepted to .
Won 1st place at the HANDS Workshop Challenge, ARCTIC Track.
Won 3rd place at the HANDS Workshop Challenge, Consistent Motion Reconstruction.
InterHandGen: Two-Hand Interaction Generation via Cascaded Reverse Diffusion
Sitcom3D: The One Where They Reconstructed 3D Humans and Environments in TV s...
multishot: Human Mesh Recovery from Multiple Shots
Spatial VLM: Endowing Vision-Language Models with Spatial Reasoning Capabilit...
CoCoOp: Conditional Prompt Learning for Vision-Language Models
CoOp: Learning to Prompt for Vision-Language Models
CLIP: Learning Transferable Visual Models From Natural Language Supervision
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